« Wil'caa rough, wild terrain that's filled with a large collection of selfish people who will do anything to get the things they want. One tribe who is kind and somewhat helpful to each other and others but won't really go too far out of their way for outsiders. There is an object in the world that most say is capable of granting the user anything they desire, even take them to other world. No tech but the stuff the Skylar brought, rarely uses it but everyone finds it amazing when they do.
Tere - Type of bug that buries under skin to lay eggs and hatch hundreds more like it. Tend to swarm when agitated or during mating season.
Ley'ni: Nothing but thick forests, plenty of wildlife for hunting, home to the Ley'ni tribe. Ley'ni tribe is largest & most united in Wil'ca, good with stealth/hiding/tracking. Heightened senses (hearing/sight/smell/taste/touch) and longevity - can live hundreds of years unless killed. Live in houses built in the trees.
Ley'cia: Small island off of Ley'ni, home to those of the Ley'ni and An'cia tribes. Primarily fishing. Recently attacked by the Frith'le where the entire tribe was wiped out except for one survivor.
Frith'le: Mountain rages, forest, arctic, plenty of wildlife for hunting, home to the Tere insects. Home to the Frith'le tribe, elemental magic-users. Tend to live in houses on the ground.
Frith'ba: Middle-sized island, home to Frith'le and Via'ba tribes, fishermen. Frith'ke: Small island, home to Frith'le and Thas'ke tribes. Harbor/commerce/trading. Frith'ni: Large island, home to Frith'lee and Ley'ni tribes. Primarily herbalists - medicine/poison.
Thas'ke: Flatlands/plateaus, moderate wildlife (largest wildlife), home to Thas'ke tribe. Thas'ke tribe lives in caves, enhanced physical attributes (speed, reflexes, strength), trade/commerce.
Thas'le: Mysterious island the Thas'ke dare not to tread, belongs to the Frith'le. SPECIFICS UNKNOWN Thas'le is where some of the Frith'le gather and search for the object to take them to Sen'ria first so that they can claim it for their own.
An'cia: Desert, single oasis, sand dunes, sparse wildlife, home to the An'cia tribe. Smallest tribe who dwell underground in an elaborate tunnel system during the hottest part of the day. Physical durability (temperature, injuries) and builders (smart, strategists).
Via'ba: Mountains/volcanoes, sparse flora & fauna, rich in gems. Home to Via'ba tribe, suffered but survived many eruptions, believe in volcano gods, regeneration ability and "premonitions". Trade in precious metals/gems/stones. Live on houses built on tall rocks.
Via'ke: Volcano-less, harbor/trade/commerce. Home to the Via'ba and Thas'ke tribes. |
Leaders
Junza
Gender: Male
Age: 262
Homeworld: Wil'ca
Tribe: Ley'ni
Physical Description: Long graying hair (used to be brown), long graying beard & mustache, green eyes, muscular but weakening and wrinkling, tan.
History: Has been the leader of the Ley'ni tribe for the last 230 years, intends to step down as soon as Iska is ready.
Personality:
Abilities: Heightened senses (hearing/sight/smell/taste/touch) and longevity - can live hundreds of years unless killed. stealth/hiding/tracking
Iska
Gender: Male
Age: 26
Homeworld: Wil'ca
Tribe: Ley'ni
Physical Description: Shoulder-length brown hair, green eyes, muscular build, tan
History: the next leader of the Ley'ni tribe, has had feelings for Zhatia for years and has been attempting to get her to marry him.
Personality:
Abilities: Heightened senses (hearing/sight/smell/taste/touch) and longevity - can live hundreds of years unless killed. stealth/hiding/tracking
Sanxi
Gender: Female
Age: 51
Homeworld: Wil'ca
Tribe: An'cia
Physical Description: Mid-back length black hair, gray eyes, muscular, tanned
History: Leader of the largest tribe of An'cia
Personality:
Abilities: Physical durability (temperature, injuries) and builders (smart, strategists).
Limcu
Gender: Male
Age: 48
Homeworld: Wil'ca
Tribe: Frith'le
Physical Description: Blonde and graying short hair, white eyes (blind), average build, tan
History: leader of the Frith'le tribe
Personality:
Abilities: air-based magic (tends to use this to "see" events/futures/premonitions)