« Wil'caa rough, wild terrain that's filled with a large collection of selfish people who will do anything to get the things they want. One tribe who is kind and somewhat helpful to each other and others but won't really go too far out of their way for outsiders. There is an object in the world that most say is capable of granting the user anything they desire, even take them to other world. No tech but the stuff the Skylar brought, rarely uses it but everyone finds it amazing when they do.
Tere - Type of bug that buries under skin to lay eggs and hatch hundreds more like it. Tend to swarm when agitated or during mating season.
Ley'ni: Nothing but thick forests, plenty of wildlife for hunting, home to the Ley'ni tribe. Ley'ni tribe is largest & most united in Wil'ca, good with stealth/hiding/tracking. Heightened senses (hearing/sight/smell/taste/touch) and longevity - can live hundreds of years unless killed. Live in houses built in the trees.
Ley'cia: Small island off of Ley'ni, home to those of the Ley'ni and An'cia tribes. Primarily fishing. Recently attacked by the Frith'le where the entire tribe was wiped out except for one survivor.
Frith'le: Mountain rages, forest, arctic, plenty of wildlife for hunting, home to the Tere insects. Home to the Frith'le tribe, elemental magic-users. Tend to live in houses on the ground.
Frith'ba: Middle-sized island, home to Frith'le and Via'ba tribes, fishermen. Frith'ke: Small island, home to Frith'le and Thas'ke tribes. Harbor/commerce/trading. Frith'ni: Large island, home to Frith'lee and Ley'ni tribes. Primarily herbalists - medicine/poison.
Thas'ke: Flatlands/plateaus, moderate wildlife (largest wildlife), home to Thas'ke tribe. Thas'ke tribe lives in caves, enhanced physical attributes (speed, reflexes, strength), trade/commerce.
Thas'le: Mysterious island the Thas'ke dare not to tread, belongs to the Frith'le. SPECIFICS UNKNOWN Thas'le is where some of the Frith'le gather and search for the object to take them to Sen'ria first so that they can claim it for their own.
An'cia: Desert, single oasis, sand dunes, sparse wildlife, home to the An'cia tribe. Smallest tribe who dwell underground in an elaborate tunnel system during the hottest part of the day. Physical durability (temperature, injuries) and builders (smart, strategists).
Via'ba: Mountains/volcanoes, sparse flora & fauna, rich in gems. Home to Via'ba tribe, suffered but survived many eruptions, believe in volcano gods, regeneration ability and "premonitions". Trade in precious metals/gems/stones. Live on houses built on tall rocks.
Via'ke: Volcano-less, harbor/trade/commerce. Home to the Via'ba and Thas'ke tribes. |
Glossary
Sa - sun | Sa'ri - sunrise | Sa'ni - sunset | Sa'ki - midday (literal translation: midsun)
Mith - moon | Mith'ri - moonrise | Mith'ni - moonset | Mith-ki - midnight (literal translation: midmoon)
Ri - rise
Ni - set
Ki - mid
Ley - forest
Jid - tree
Frith - mountain
Soi - rock
Thas - plains
An - desert
Loc - sand
Via - volcano
Yeo - lava
Hib - ash
Pysk - fire
Dias - ocean
Zol - lake
Kep - river
Gan - rain
Piok - storm
Isk - sky
Mur - mother
Fen - father
Ris - brother
Ner - sister
Danz - gran | Danz'mur - grandmother | Danz'fen - grandfather
Kin - uncle
Rin - aunt
Lethe - lover or love
Is - soul
Tai - east
Lai - west
Wir - north
Pir - south
Hyl - spring
Rao - summer | Rao'que - summer solstice
Est - fall
Nak - winter | Nak'que - winter solstice
Que - solstice
Wil - home
Ca - our | Wil'ca - our home (literal translation: home of ours)
Sen - dream
Ria - world | Sen'ria - dream world
Ikere - the unknown
Owas - "technology" (the people don't know what technology is but this it the word they use to describe it | literal translation: device)